Center for Digital Education & Converge: research in education technology for K-12 and higher education

Do Video Games Offer More than Fun Times?

on February 15, 2013

Visit the Computer History Museum to see games from your childhood, like Pac-Man and Pong, and those your children probably played, like those on the PlayStation console.

Games bring obvious benefits, like fun and entertainment, but playing them too much threatens social relationships, and playing them on-the-job threatens employee productivity.

However, video games’ entertainment value provides benefits that may be taken for granted. The games and systems on display at the museum represent decades of technology that has helped workers unwind during breaks from stressful projects or at home after a hard day’s work. Fun breaks up monotony in the office, and playing a game with co-workers builds camaraderie.


Hilton Collins, Staff Writer

Hilton Collins

GT Staff Writer



Add a Comment

Add a Comment


Resources and Solutions

Common Core Standards
The Common Core Standard, adopted by 45 states, is a benchmark for education that can only be reached through new teaching methods and leveraging technology to make learning more effective. Learn how video collaboration has proven to be an effective learning tool in this new culture of education.

Case Study: Community College Helps Put Mississippi Residents Back to Work with Video Distance Learning

Infographic: Video-enhanced learning is affordable, scalable, anytime, and anywhere.